November 18, 2008
How I Painted What I Painted

I have a high tech system for recording and cataloging the paint schemes I use on my miniatures. I scrawl them out onto a piece of paper and then stack it on my desk! It actually is quite useful, although I forget to do it sometimes. I record mixtures, or any unusual techniques I did, as well. For colors not available anymore, I'll write down the mixture for something similar when I need it again. It comes in handy when you return to a project after a couple of years away from it.


Not that it's really that interesting, but I wanted to take some pictures as a backup in case these ever got lost. I'm not sure how far back this goes, but I'd say at least five years, probably more on the order of seven.

Posted by Andy at 08:16 PM
November 17, 2008
Inspirational Terrain

Over at Miniature Wargaming, there's a link to IronHands.com's list of Terrain How-To Pages. It's frustratingly inspirational-- I have all the ingredients listed except for the vision, patience and the skill. It's one thing to make terrain from scrap, but this stuff ends up looking professional. I just don't see the trash anymore, even when I know what it is! Looking through their links, I see a few sites I haven't noticed before: Parasitic Studios and NetTerrain.

Posted by Andy at 09:42 AM
November 14, 2008
Spirit Games

I just received an order in for some H&R micro-armor from Spirit Games. I ordered it on November 1, a Saturday, and got it November 13, so about a week and a half turnaround. Not bad at all, across the Atlantic! I don't get that kind of speed from some stores in the US. Spirit Games has been around a long time, and I wouldn't hesitate to order from them again. I've ordered a few times over the years, and always had really great service. Glad to see the exchange rate creeping back to our favor so it makes sense to order from them again!

Posted by Andy at 11:19 AM
November 13, 2008
The Ruins of Tolen

Over at Junior General, there's a Ruins of Tolen Sci Fi campaign being set up which includes world development and paper figure creating. It looks pretty interesting.

Posted by Andy at 10:09 AM
October 21, 2008
Cheap Sci-Fi Buildings

I spent some time tracking down this informative thread on Sci-Fi buildings and wanted to record it somewhere for posterity.

Posted by Andy at 09:55 AM
September 24, 2008
Nice Gaming Table!

I have found the design for my dream wargaming table. Now I just need a house large enough to fit it in.

Posted by Andy at 01:43 PM
September 08, 2007
Native American Flesh Color

You may have noticed my 40mm painted counter clicked up two recently. No pictures yet, but I started painted some of my Sash and Saber FIW Indians. I found a mixture that I think gives a good native American skin color. I mixed it using craft paints. It is 4 parts brown, 3 parts orange, 2 parts light grey, and 1 part white. You may want to adjust this a little bit based on the paints you are using, but it gives a good starting point.

Posted by Andy at 10:02 PM
Typical

Yes, the time when the craft stores carry Halloween and Christmas village things to use for terrain!Hobbytown USA, where I get my terrain supplies, closes at 9:00 PM. At 9:05, the sprayer on my Woodland Scenics scenic cement breaks on my second hill, shutting me down for the night!

Doesn't look too badly, does it? It's pretty simple, too. I bought a bottle of olive greenish craft paint and a cheap "chip" brush. I poured the paint on the hill, painted it with the brush, and then covered the wet paint with Woodland Scenics green blend blended turf. Let it dry, dump the excess off, and pour that back in the bottle. Then, as long as you have a functioning sprayer, mist it with scenic cement. This is basically a 50/50 or so mix of elmer's glue and water, but the Woodland Scenics brand works better, enough so that I just buy it rather than making it.

Posted by Andy at 09:49 PM
September 06, 2007
It's the Most Beautiful Time of the Year...

Yes, the time when the craft stores carry Halloween and Christmas village things to use for terrain!

A buddy turned me on to the "Moss Display Mats." It's basically a mesh with reindeer moss glued to it. This will do really well for the wood outlines for my SG2 game. The alternative was to cut MDF with my jigsaw out in the garage...not something I was looking forward to. Also, I found these Christmas village hills-- two identical sets! Hard to beat, although they were $13 each. That sucks when I have bunch of foam board laying around, but then, it's been laying around untouched for a looooong time. Taken out of the box, painted green and flocked, and I've got my two identical sets of hills. I can see the finish line... Also, a small Christmas tree that will become 40mm corn fields before too long.

Posted by Andy at 09:10 PM
August 22, 2007
Groundcloths

The Kapiti Fusiliers have a nice article about using ground cloths to their full potential.

Posted by Andy at 01:27 PM
August 20, 2007
What I Did This Weekend

Not much. Not much that was any fun, at least. I was oncall for work, and got called in early on Friday morning. It seems our data center's air conditioning failed, and it was as bad as I've ever seen it. I had equipment so hot, it would burn your hands to touch it. One CPU outlet was registering 58 Celsius. Friday night, a major data circuit failed. Saturday, a tech at a property wiped his core switch configuration trying to do a password recovery. Plus, each kid had a birthday party to attend, but not together. Whine whine bitch moan. Anyway, I did start on some buildings...

I had intended to scratch build the buildings, but decided I just didn't have the time, so I poked around for some 15mm buildings. There wasn't a lot, but I decided to use some from Dream Pod 9 for Heavy Gear. They're a little small next to the figures, but the ground scale works out nicely. Putting the buildings in scale with the figures makes them almost 50 yards long. I kept my scaled-up test for a large warehouse, and will print out several smaller buildings to accompany it. They go together quickly, and I will probably base them on thin plasticard (tip: you can get cheaper plasticard in the form of For Sale and such signs at hardware stores).

Posted by Andy at 10:18 AM
July 20, 2007
A Good Overview of 40mm Figures

Neil Shuck (a.k.a. Earthquake) of the Meeples and Miniatures podcast has a nice roundup of 40mm miniature manufacturers.

Posted by Andy at 01:40 AM
Incredible 40mm Musketeers Table

Really incredible terrain like this is just disheartening for me. I'll never do anything a third this cool.

Posted by Andy at 01:31 AM
July 06, 2007
SuperSystem 2007 Annual

I also recently bought the SuperSystem 2007 Annual. It's definitely worth a measly $2.50 if you play the game. It has 19 pages, 10 characters, 4 powers, 1 rule (super club breakage), 3 scenaros, 1 linked "role-playing" scenario (2 scenarios, 3 characters), a fast play sheet and lava templates to cut out. Not bad at all for $2.50!! All of which reminds me, I still need to buy the Mecha Gor. Oooo, and look, new figures! Heh. I believe I'm entering what is traditionally referred to as "the manic phase."

Posted by Andy at 09:42 AM
.45 Adventures and the Rocketmen

...and you know what else, Gloire is based on .45 Adventures, a pulp ruleset. I've also been sitting on Pulp Figures Rocket troops and Zeppelin Troopen. Maybe it's time to slap some paint on them, build the airship, and get to playing!

Posted by Andy at 09:37 AM
Gloire and Under the Black Flag

I just bought Gloire and its pirate supplement, Under the Black Flag. I saw Gloire in action at last year's Historicon. It was a very small game (it looked like two figures vs. two figures), but everybody always seemed to be having fun. By the time I decided I'd try to get into a game, it was too late. I've been sitting on the Wargames Foundry Treasure Island characters for a while (the full set, including Squire Trelawney, who was dropped when Foundry reshuffled all their packs to sneak in another price increase) and about twenty pirates, so when I saw the Under the Black Flag rules were released, I decided to go ahead and grab them. I've also had my eye on Old Glory's the Black Cutlass, which would make a pretty cool addition and isn't badly priced as an OGA member. Plus, all those cool OGA pirate figs trickling in over the last year. I do believe I have officially kick-started a new project...

Posted by Andy at 09:03 AM
January 28, 2007
War Engine Character Generator

We've been poking around with War Engine lately. The rules are very simple, but there are several "gotchas" you have to keep track of in character generation. So, I made an online character generator. It's still fairly rough-- there are certain legal characters you just can't make yet, and I'm not checking for every single gotcha, but it's still a real asset when creating troops. If you find a bug or are missing a feature you really need, let me know.

Posted by Andy at 04:45 PM
January 05, 2007
War Engine 2.1

The War Engine rules, the core of the old Shockforce game, are freely available now. I bought the 2.0 book on the strength of the many recommendations of members on TMP and they look appealing, but I've never gotten around to trying them out. That will hopefully change soon. There's also a Yahoo group.

Posted by Andy at 10:34 AM
November 08, 2006
Selecting Tabletop Terrain

Saxe-Bearstein has a very interesting article called Terrain Selection Concept, a fun and interesting looking method of two players establishing the terrain for a game. Personally, I have used the mechanisms in Theater of War a lot, but Command Decision has an improved version of it (which I use for Field of Battle!) I'm still looking for Warplan 5/5, though...if you have a copy you'd like to sell, let me know!

Posted by Andy at 03:59 PM
October 27, 2006
The Classic Solo Wargame

Historifigs is reprinting old articles by Joe Morschauser from their old Table Top Talk magazine. The Classic Solo Wargame looked like an interesting article. Definitely a classic article now, it's 40 years old!

Posted by Andy at 09:31 AM
October 18, 2006
5150 Star Wars

Here are the 5150 rules for Star Wars I wrote up with input from my buddy Mik. It's mostly from ANH and ESB as those are the figures I have. I'd love to have any additions you come up with, as I probably won't stat up anymore than this since this covers most of my figures. After watching Clone Wars, though, I could see myself getting clone trooper and droid forces down the line... Anyway, you can see some pictures here of some playtest games Mik and I played.

IMPERIALS (Star Army QRS):

Stormtroopers:
Leader: 1-4 Rep 4, 5-6 Rep 5
Squad: 1-2 Rep 3, 3-6 Rep 4
Equip: Hard Body Armor, Laser Carbines/RF Laser Rifles, thermal detanators
Skills: All Stormtroopers are Crappy Shots.

Imperial Stars:

Darth Vader
Rep 6
Equip: HBA, Lightsabre
Skills: Terrifying (1d6 melee, charge tests; FM target), Wary (+1d6 In Sight), Resiliant (1st OOF => KD), Nerves of Steel (No Fear), Hard as Nails (1st OD => KD), Knifeman (+1d6 w/ LS), Combat Artist (!< 1d6), Born Leader (all 2" do as he does)

Greedo/Mos Eisley Thug
Rep 4 (1 Rep 2, 2-4 Rep 3, 5-6 Rep 4)
Equip: SBA, Laser Pistol
Skills: Crappy Shot (-1 rep when firing), Coward (treat duck back as hunker down), Wuss (roll only 1d6 for rally, charge/being charged tests)

IG-88
Rep 5
Equip: HBA, Laser Pistol, Laser Rifle, Thermal Detanotor
Skills: Ambidextrous (no penalty for two weapons), Nerves of Steel (No Fear)

Bossk
Rep 5
Equip: SBA, Laser Carbine
Skills: Pyscho (Must fast move and fire towards enemy who has Fear, Hard as Nails [1st OD => KD], Nerves of Steel [No Fear])

Dengar
Rep 5
Equip: SBA, Laser Carbine
Skills: Nerves of Steel (No Fear), Cold as Ice (Never Outgunned)

4-LOM
Rep 5
Equip: HBA, Laser Carbine
Skills: Fast (+2" Movement), Stealthy (cannot be seen >12" if motionless in cover. Multiple dice ranged weapons -1d6 to min 1)

Boba Fett
Rep 5
Equip: HBA, Laser Carbine, Laser Pistol, Flamethrower, Vibro blades, Jet Pack
Skills: Crackshot (+1 1st shot), Brawler (3k2), Combat Artist (!<1d6), Resiliant (1st OOF => KD), Nerves of Steel (No Fear), Hard as Nails (1st OD => KD), Wary (+1d6 In Sight)


REBEL REPUBLIC (PDF QRS):

Rebels:
Leader: 1-2 Rep 3, 3-5 Rep 4, 5 Rep 5
Squad: 1-4 Rep 3, 5-6 Rep 4
Equip: Soft Body Armor, Laser pistolCarbines/RF Laser Rifles

Rebel Stars:

Luke Skywalker
Rep 4
Equip: SBA, Laser Carbine
Skills: Agile (no Fast Move mod), Resiliant (1st OOF => KD)

Princess Leia
Rep 4
Equip: SBA, Laser Pistol
Skills: Born Leader (all 2" do as she does), Runt (-1 Rep in melee), Stealthy (cannot be seen >12" if motionless in cover. Multiple dice ranged weapons -1d6 to min 1)


Han Solo
Rep 5
Equip: SBA, RF Laser Pistol
Skills: Crackshot (+1 1st shot), Wary (+1d6 In Sight)

Chewbacca
Rep 5
Equip: SBA, Laser Carbine
Skills: Brawler (3k2), Combat Artist (!< 1d6)

R2D2
Rep 4
Equip: HBA
Skills: Slow (-2" move), Cold as Ice (never outgunned)

C3P0
Rep 4
Equip: HBA
Skills: Slow (-2" move)

Obi-Wan Kenobi
Rep 6
Equip: SBA, Lightsabre
Skills: Wary (+1d6 In Sight), Resiliant (1st OOF => KD), Nerves of Steel (No Fear), Hard as Nails (1st OD => KD), Knifeman (+1d6 w/ LS), Born Leader (all 2" do as he does)



WEAPONS
Basic Weapon Range Targets SB HB AB REF DIS SHIM EXO BTA
Imp. Blaster 24 2 4 3 Sp Sp Sp 4 2 1
Imp. Rifle 48 3 4 3 Sp Sp Sp 4 2 1
Reb. Blaster 18 2 4 3 Sp Sp Sp 4 2 1
Reb. Rifle 36 3 4 3 Sp Sp Sp 4 2 1
Laser Carbine 24 2 4 3 Sp Sp Sp 4 2 1
Laser Pistol 12 1 4 3 Sp Sp Sp 4 2 1
RF Las. Pistol 12 2 4 3 Sp Sp Sp 4 2 1

Melee Weapon Range Targets None SB HB AB REF DIS SHIM EXO BTA
Unarmed X 1 2 1 0 0 1 2 0 NE NE
Lightsabre X 1 6 5 4 5 5 5 5 3 2
Vibroblade X 1 4 3 1 1 3 4 1 NE NE

Jet Pack: Characters with a Jet Pack may, instead of moving normally, make an aerial move of up to 12". The character counts as Fast Moving.

Jedi Defense: Jedi are consider to have Jedi Defense in their ability to block and deflect shots with their lightsabre. Whenever a shot hits a Jedi, roll a d6. On 1-Rep, the shot is blocked and there is no further affect. In addition, Rep 5 Jedi may deflect the shot back at the attacker (out to 12") at -1 Rep, and Rep 6+ Jedi may deflect the shot at anyone (out to 12") at -1 Rep. If Rep 6+ Jedi do not have their lightsabre, they may still block shots but may not deflect shots. Yes, this means you can not shoot a Rep 6+ Jedi. If the Jedi fails to block the shot, roll as normal for whatever type of armor he is wearing (usually, SBA)

Jedi Force Push: May attack any person or object within 12". Roll a 2d6 vs. the Jedi's Rep and consult the Jedi Force Push Table:


Jedi Force Push modifiers:
Rep - 1: Target is object larger than Jedi (machinery, etc...)
Rep - 2: Target is object much larger than Jedi (X-Wing, etc...)

Jedi Force Push Table:
Pass 2d6: Target knocked back (see distance table) and knocked down.
Pass 1d6: If Target's Rep is less than Jedi's, target is knocked
back (see distance table) and knocked down; otherwise,
no effect. If target is an object is larger than the
Jedi, no effect; otherwise, object is knocked back d6"
and knocked down, if applicable.
Pass 0d6: No effect.

Jedi Force Push Distance Table:
Tiny Object (blaster, lightsabre, etc...): 12"
Small Object (Astromech droid, etc...): 10"
Medium Object (Humans, Wookie, etc...): 6"
Large Object (Speeder, large machinery, etc...): 4"
Very Large Object (X-Wing, etc...): 2"

If the object being pushed is another Jedi, the target Jedi may oppose the push. Both Jedi roll 2d6 vs. their Rep.


Opposed Jedi Push Table:
Wins by 2d6: Other Jedi pushed as normal.
Wins by 1d6: Other Jedi pushed half distance, not knocked down.
Wins by 0d6: No effect.

If the object strikes a model, make a Melee attack at Rep 2 for tiny, Rep 3 for Small, Rep 4 for Medium, Rep 5 for Large and Rep 6 for Very Large. The object passes directly through the target model whichever one wins melee. The object may only attack a single model.

Jedi Save: If a Jedi is forced over an edge, roll on the Jedi save table to see if they can grab the edge at the last minute.


Jedi Save Table:
Pass 2d6: Grabs edge and flips back up. Place standing at edge.
Pass 1d6: Grabs ledge but is hanging by a hand. Counts as prone.
Pass 0d6: Unable to grab the ledge.

Falling damage: Treat as a melee attack with an Impact of the distance fallen -2. For example, a character falling seven inches would roll on the Melee Damage table as though they had been struck by an Impact 5 weapon. Rep 6+ Jedi take no damage from falling any distance.

Jedi Leap: Jedi may leap Rep inches in a straight line in any direction.

Posted by Andy at 09:08 PM
October 03, 2006
Star Wars Miniatures Singles

I bought some more Star Wars singles (PRE 10/1, of course) from Dragon Justice. They had good prices, cheap shipping and great service. Recommended.

Posted by Andy at 10:20 AM
October 02, 2006
Lord of the Rings Battle Companies

LotR: Battle Companies adds an experience-based campaign framework to GW's LotR rules.

Posted by Andy at 08:28 AM
November 01, 2005
Take a Course in Game Design

Alan Emrich has several interesting items related to classes he's taught covering game design.

Posted by Andy at 09:03 PM
September 29, 2005
Hordes of the Things Campaign Rules

The Abingdon Wargames Club has a pretty complete set of HotT Campaign Rules on their site.

Posted by Andy at 01:09 PM
September 22, 2005
Paper Buildings

Paper Terrain has some nice looking paper buildings in a variety of scales.

Posted by Andy at 11:25 PM
August 25, 2005
Paper Cargo Containers

If you need any shipping containers, this site has them in a variety of designs and scales. Click on the "Download" link.

Posted by Andy at 09:11 AM
February 03, 2005
Wargames Central

Wargames Central has several sets of free rules, including Vietnam skirmish (with Battle of Bin Phouc'd report), modern micro armor, cowboys, pirates, and more.

Posted by Andy at 02:15 PM
December 10, 2004
Pre-Cast Hirst Kits

Castle Kits sells pre-cast Hirst Arts parts and kits.

Posted by Andy at 08:30 AM
Colonial Steamboat Company

The Colonial Steamboat Company has some very nice products, including a very nice selection of 15mm colonial/modern Africa.

Posted by Andy at 08:13 AM
December 07, 2004
Modern Buildings

Amera Plastic Mouldings has some futuristic bombed out buildings that look like they would be great for modern multi-story buildings in an urban environment. They appear to be designed for 28mm, but Rolf of Liberation Miniatures says, "...they are spot on for 20mm." Gobano [in French] has several 6mm buildings for download intended for use with MechWarrior.

Posted by Andy at 09:23 AM
November 17, 2004
Back of Beyond Times

The Back of Beyond Times has some spectacularly painted Pulp minis from Copplestone, Pulp Figures, West Wind and others.

Posted by Andy at 04:50 AM
November 16, 2004
Conquest Miniatures

Conquest Miniatures has some very nice French and Indian Wars Indians, including Hawkeye, Uncas and Chingachgook (wish they had him with that huge war club!) They also have some nice Egyptian terrain.

Posted by Andy at 10:39 AM
September 18, 2004
Post-Vietnam Wargaming Forum

Shock & Awe is a post-Vietnam wargaming bulletin board, sister site to Fields of Fire specifically for Vietnam.

Posted by Andy at 03:50 PM
August 29, 2004
Napoleonic Warmaster

Karl's Seraglio has rules for adapting Warmaster to Napoleonics. March to the Sound of Guns is another, from the Hong Kong Society of Wargamers. As previously noted, you can download Warmaster here.

Posted by Andy at 12:45 AM
August 26, 2004
Inquisitor and Warmaster Rules Available Free

Games Workshop has released their Warmaster and Inquisitor rules for free via their Specialist Games range.

Posted by Andy at 08:24 AM
August 13, 2004
Free Boardgames

Jim Wallman has several interesting pages, including free wargames for download.

Posted by Andy at 08:51 AM
June 21, 2004
Professional Wargame Scenarios Updated

I've updated the Professional Wargame Scenarios entry with the new location for the Armor Magazine vignettes. Check these out if you're interested in modern warfare.

Posted by Andy at 12:22 PM
June 15, 2004
Pirate Showcase

Frothers Unite has a nice 25mm Pirate showcase.

Posted by Andy at 12:27 PM
April 28, 2004
Andrew Thomson's Vietnam Wargames Site

Andrew Thomson's Vietnam Wargames Site look very interesting.

Posted by Andy at 07:26 PM
April 27, 2004
6mm Sci-Fi

I've been looking at 6mm Sci-Fi stuff lately, and whipped up a quick summary.

--==> DIRTSIDE 2 LINKS <==--

The Dirtside 2 rules:
http://tinyurl.com/2sljb

Dirtside 2 vehicle generator. You can use this to design vehicles and
print out a stat card.
http://www.cowell.org/~andy/min/ds2/gen.html

Ground Zero Games, the author's company:
http://www.gzg.com/

--==> 6MM RESOURCES <==--

There are two main 6mm yahoo groups which have some nice pictures in
the photos and file sections (all eras, not just Sci-Fi):

http://games.groups.yahoo.com/group/6mm-Miniatures/
http://games.groups.yahoo.com/group/6mm_Miniatures/

Some general websites with pics:
http://www.wayneolivant.karoo.net/hws_ds2.htm
http://www.users.bigpond.com/derekfulton/Gallery/Gallery.htm
http://www.voidgamers.com/channel/sci-fi/slammers/b.26.html?sort_hits=1

Some really nice GW Epic pics:
http://aofk.co.uk/mercenarybrush/ea.shtml
http://aofk.co.uk/mercenarybrush/articles/articles.shtml

A great scratchbuilder:
http://www.warfactory.co.uk/gallery/scifis/galpic4.html
http://www.warfactory.co.uk/scenery/turret.html

--==> MANUFACTURERS <==--

Adler Dark Star
http://home.clara.net/adlermin/
http://www.historicalminiatures.com/admasf.htm
http://photos.groups.yahoo.com/group/6mm_Miniatures/lst?.dir=/Sicarii%27s+Science+Fiction&.src=gr&.order=&.view=t&.done=http%3a//briefcase.yahoo.com/

Alternative Armies
http://www.flintloque.com/acatalog/ALTERNATIVE_ARMIES_6mm_SCI_FI_157.html

Amazon Miniatures
http://www.amazonminiatures.com/amazonfantasy/scifi_am.htm

Baccus
http://www.baccus6mm.com/
http://www.heritage-studios.com/ (in the USA)

Brigade Models
http://www.brigademodels.co.uk/

C-in-C
http://www.pfc-cinc.shoppingcartsplus.com/page/page/295095.htm
http://photos.groups.yahoo.com/group/6mm_miniatures/lst?.dir=/C-in-C+Sci-Fi+Microarmor&.order=&.view=l&.src=gr&.done=http%3a//photos.groups.yahoo.com/group/6mm_miniatures/lst%3f%26.dir=/%26.src=gr%26.view=l

Dark Realm
http://darkrealmminiatures.com/
http://www.heritage-studios.com/ (in the USA)

Force XXI
http://www.midiowa.com/colsten/

Games Workshop
http://www.specialist-games.com/epic/catalogue.asp

Gladiator Games
http://www.gladiatorgames.co.uk/1_300th_science_fiction.htm

Ground Zero Games
http://www.gtns.co.uk/store1/commerce.cgi
http://www.geocities.com/Area51/Zone/3877/dsgallery.htm
http://www.tonsha.uklinux.net/bif00_5.html
Cygnus X1 - 6mm Gallery

Hall of Ancient Warriors (just found these guys, don't know much)
http://www.users.bigpond.com/brianhallhaw/HTML_pages/haw_scifi.html

Iron Wind Metals-- Battletech
http://www.ironwindmetals.com/

Irregular Miniatures
http://www.irregularminiatures.co.uk/
http://games.groups.yahoo.com/group/6mm-Miniatures/files/Irregular%206mm%20sci-fi/

Monday Knight Productions
http://www.mondayknight.com/mkpindex.htm

NavWar
http://www.navwar.freeserve.co.uk/

Old Crow
http://www.oldcrowmodels.co.uk/6mm.htm

Peter Pig
http://www.peterpig.demon.co.uk/range12.htm

Riveirsco/Tin Soldier Days of Empire
http://www.tin-soldier.com/doe/doe1.html

Scotia
http://www.scotiagrendel.com/scotia/scotiasf.html
http://photos.groups.yahoo.com/group/6mm_miniatures/lst?.dir=/Sci-fi+-+Scotia+6mm&.order=&.view=l&.src=gr&.done=http%3a//photos.groups.yahoo.com/group/6mm_miniatures/lst%3f%26.dir=/%26.src=gr%26.view=l
Stan Johansen
http://www.stanjohansenminiatures.com/micro.htm

Steve Jackson-- Ogre
http://www.sjgames.com/ogre/miniatures/

Timecast
http://www.timecastmodels.co.uk/range_20/range_20.html

Posted by Andy at 02:56 PM
March 18, 2004
Wargaming Figure Scales

Here's an old piece I wrote on wargaming figure scales and the Barrett scale.

Wargaming figures from 2mm to 54mm

Click the above image for a larger picture (300 dpi). From left to
right, here are:

  • 2mm: Irregular horse and musket infantry in two ranks. Barrett scale: 2M.
  • 6mm: Irregular colonial British infantry standing. Barret scale: 7M.
  • 15mm: Peter Pig regular officer in beret. Barrett scale: 15M. Based on half inch diameter washer.
  • 20mm: Esci 1/72 Vietnam War: North Vietnamese. Barrett scale: 22L.
  • 25mm: Ground Zero Games Kra'Vak infantry. Barrett scale: 24H.
  • 28mm: (Scale alternately called 28mm, 25/28mm, 30mm, 32mm, and heroic 25mm). Games Workshop Catachan Guard Lieutenant (converted). Barrett scale: 26H. Based on GW plastic "slottabase."
  • 54mm: Tamiya 1/32 U.S. Modern Army Infantry. Barrett scale: 53L. Based on 1 inch diameter washer.

A note on the Barrett scale:The Barrett scale is a less subjective way to rate miniatures size, with terms like 25mm becoming a very vague definition anymore. From the Courier magazine, which uses it in their figure reviews:

"The Courier uses the Tobey Barrett Measurements System (BM) to simplify the comparison of figure sizes one to another. Briefly the number is the height in Millimeters from the bottom of the figure's foot (top of the base) to it's eye. The letter refers to the "heft" of the figure: L = Light; M = Medium; and H = Heavy. H will fit well with other H and somewhat with M but not at all with L even in the same scale. thus a 27 M is a larger 25mm figure of Medium Heft."

Note that the heft portion of the scale is still subjective, but overall the Barrett scale does a pretty decent job of classifying sizes. All my ratings on this page should be considered approximate.

Good info on figure scale:

Posted by Andy at 11:56 AM
March 09, 2004
Scenario Design

Bob MacKenzie's great moderns site has an interesting article on scenario design.

Posted by Andy at 10:23 AM
February 16, 2004
Vietnam Skirmish Campaigns Book

The Skirmish Campaigns guys have published a Vietnam book, Screaming Eagles at Hamburger Hill by Mark Fastoso.

Posted by Andy at 12:24 PM
Franco-Prussian Solo Campaign

The Franco-Prussian Wargame Campaign 1870 site is devoted to an interesting solo 6mm Franco-Prussian wargaming campaign. It has info on an interesting hex-based terrain system, as well a solo orders generator.

Posted by Andy at 12:16 PM
February 12, 2004
Bulding Floorplans

Whitley Manufacturing has a number of floorplans for modern buildings which look very useful for gaming, such as laboratories, office buuldings and eventually prisons.

Posted by Andy at 02:22 PM
February 11, 2004
Mongrel Miniatures

This is interesting. Frank Hammond is involved in starting a new wargames company, Mongrel Miniatures. Frank seems to pop up on every modern wargaming mailing list I'm on, and always seems to have something interesting to say, so I'm pretty excited to see what happens. They are currently producing Cold War figures in 28mm, and note they will be coming out with some 3rd World figures! Cool.

Posted by Andy at 12:05 PM
February 09, 2004
Squadron UK/Golden Heroes

Squadron UK is "THE British Superhero Role-playing game. Originally published - to critical acclaim - under the title 'Golden Heroes' the game has been out of print for almost 20 years." Sounds cool.

Posted by Andy at 12:01 AM
February 08, 2004
Toys in Gaming

I've recently found some very nice, relatively cheap toys for use in wargaming. Read on...

The first was the dinosaurs used for the howdahs. These turn out to be 1:40 scale dinos from the Carnegie Safari. They were all in the $9-12 range locally, except the sauropod who was around $20.

I also picked up an unknown scale gorilla which would go great for a Mighty Joe Young style ape. It is made by Safari, Ltd. He was $9, I think, but I saw him online for $3!

Posted by Andy at 12:39 AM
February 02, 2004
Vehicle and Building Floorplans

CCIC is a role-playing site but it has a bunch of real world information like building and vehicle floorplans that would be useful in any wargame. It also has some interesting paper stand-up miniatures.

Posted by Andy at 07:26 PM
February 01, 2004
Darkest Africa Scenarios

Gisby's Unofficial Foundry Page has the very interesting series, Warfare in the Age of Exploration, 1855 - 1876; Some Scenarios for Wargaming "Darkest Africa" by Chris Peers.

Posted by Andy at 06:08 PM
January 31, 2004
Another Name Generator

I found a great random name generator based on US Census data. In can give results based on the names frequency of occurance in the census data, thus giving common or obscure names as you desire.

Posted by Andy at 10:17 PM
January 29, 2004
Futbowel

As a long time fan of Blood Bowl, I have to say Futbowel looks pretty appealing. What, no other races but Orcs? Sounds like room for a supplement...

Posted by Andy at 08:06 PM
November 24, 2003
Gaming Table Plans

Seekrieg has some photos and plans for their naval wargaming table.

Posted by Andy at 01:05 PM
November 22, 2003
Free Wargames Rules

Wargame Academy is another listing of free wargaming rules.

Posted by Andy at 07:44 PM
November 19, 2003
Gaming Table Plans

The Drunk Dwarves have a gaming table plan with removable sections. Agyris shows off an elaborate RPG table.

Posted by Andy at 07:30 PM
October 24, 2003
Star Trek Miniature Maker

The Star Trek Miniature Maker is an extremely cool paper miniature maker.

Posted by Andy at 02:43 PM
Sloppy Jalopy

I have to get a Sloppy Jalopy or two for Pulp-era games.

Posted by Andy at 02:42 PM
August 28, 2003
HotT Paper Armies

Lazarus' Lair has, among other things, paper armies for Hordes of the Things.

Posted by Andy at 07:12 AM
August 21, 2003
Arc of Fire Optional Rules

The Arc of Fire website has optional rules to download for Colonial, Vietnam and WWI games, as well as 2nd printing edits and two WWII scenarios.

Posted by Andy at 04:13 PM
August 15, 2003
Arc of Fire Counter Terrorism

BattleGroup Boston's Bunker has Peter Mancini's Arc of Fire countersheet and Hostage Rescue/Counter Terrorism rules.

Posted by Andy at 10:03 AM
August 04, 2003
15mm Civilian Vehicles

Finney and Smith carry a wide range of civilian vehicles in approximately 1:100 scale.

Posted by Andy at 10:29 AM
August 02, 2003
Little Lead Wiki

I've started a miniature wargaming wiki, the Little Lead Wiki. Please feel free to contribute and maintain your areas of interest.

Posted by Andy at 02:37 PM
August 01, 2003
Great Hall Miniatures

Great Hall Miniatures has pictures of most of the Peter Pig AK-47 line as well as other items suitable for Modern Africa and WW2.

Posted by Andy at 03:10 PM
July 31, 2003
Warp Spawn Games

Warp Spawn Games has a number of interesting free games.

Posted by Andy at 11:37 AM
July 07, 2003
Low Level Hell

Low Level Hell is a Vietnam site with helicopter rules and wonderful game, scenery and terrain pictures.

Posted by Andy at 10:51 PM
July 05, 2003
Mike's Own Wargames Pages

Mike's Own Wargames Pages has some interesting modern board and counter games involving MEU, Airborne and Ranger incursions into a hypothetical 3rd World Nation in revolt.

Posted by Andy at 12:33 AM
May 30, 2003
More on Gripping Beast/MOFO

TMP has a current thread with a scant bit more info on the new Gripping Beast/MOFO moderns.

Posted by Andy at 05:03 PM
May 23, 2003
Gripping Beast/MoFo 28mm Moderns?

Gripping Beast is somehow related to a new line of MoFo 28mm Moderns. Here's what Frank Hammond had to say about seeing one in the flesh:

"have also placed an order from Gripping Beast for one of everything in a new range of 28mm Moderns, which are better than anything I have
ever seen. They are not on general release yet and I only saw one painted sample at a convention last week (Triples Sheffield) on their stand, but it was enough to make want them ! :-)) Lol !

These figs make Devil Dog figs look like **** ! Honest ! :-)"

The WargamesJournal info is mirrored here:

New Modern figure seen at GB stand

We’re not sure if anyone else spotted the rather nice 28mm scale modern figure that was lurking around on top of the Gripping Beast stand at Triples in Sheffield. We believe that one of the sculptors at GB was responsible for the figure and that a complete range of modern figures will be coming out soon under a non-GB name.

Well we got some more details. This is what GB had to say:

“MoFo Ultra Moderns - Gripping Beast is proud to present preview packs from MoFo, a new company specialising in Ultra Moderns - come to our stand on the Ground Floor at Salute and see why we're so excited to be distributing them..!!!"

Posted by Andy at 10:09 AM
May 21, 2003
WW2 Rules Discussion

Here's a recent WW2 rules discussion from the modmil Yahoo group which was interesting and informative.

Subj: Re: [modmil] Hello Everyone...
From: Fred Cartwright

To: modmil@yahoogroups.com
Date: Thu, 01 May 2003 02:02:29 PDT
-- /blue/homes/cowell/Mail/mhl.format --

--- spikenog wrote:
> Hello.
> I am just getting into WW2 gaming and I was wondering if people
> could help me decide on a rules set to use. I would like to use
> skirmish level rules with a 1:1 ratio for tanks, and either 1:1 for
> infantry or one base of guys for a squad.
> My first impression was to go with Microarmor, but I wanted to get
> the opinion of those that play before I made any decisions.

Hi Erich,
First thing you need to decide is what you mean by
skirmish! If you want to play 1:1 with individual
based figures then you are looking at about a platoon
per player as a maximum. If you are going to use
multibased figures then a company per player is quite
managable. Figures go from 6mm to 36mm! As for rules
there are loads to choose from. For a 1:1 individual
based figures:-
Arc of Fire
Battleground WW2
Kampfgruppe Eins/Zwei/Drei
Face of Battle
BAPS
Combat Commander
Stalingrad
Arc of Fire and Battleground WW2 have a similar feel
with AoF playing faster. Combat commander has a
similar feel to Warhammer 40k. Kampfgruppe Eins etc.
are heavily morale orientated, but give a good game. I
don't know much about BAPS, Stalingrad or Face of
Battle. From an economic point of view BAPS and AoF
are the cheapest as they have all you need in one set
of rules. Kampfgruppe Eins covers infantry, Zwei
vehicles and Drei heavy weapons and engineering. Both
Face of Battle and Battleground WW2 have supplements
to cover additional forces and rules. Both are
expensive to get comprehensive coverage.
For multi based figures upto company level actions:-
Crossfire
PBI II
Mein Panzer
Take Cover
Piquet - Point of Attack, Blitzkreig
Both Crossfire and Piquet use initiative based
systems. Crossfire is a very clever set, but some of
the concepts around pinning and group moves are very
difficult to get a grip on. Piquet can be quite boring
if you are on the receiving end of a long run of
initiative from your opponent as all you can do is
take the odd op fire shot. PBI II uses squares to
regulate movement and firing and a motivation/action
points system which emphasises the role of junior
leaders. Don't know much about take cover or Mein
Panzer.

> As for me, I have been gaming and modeling for the past 13 years
> (most of the time with various Games Workshop products), and I have
> always wanted to run scenarios set during WW2. I live in Rhode
> Island USA, and work for the Hasbro company as a prototype toy
> painter.

No chance of getting Hasbro to do traditional toy
soldiers and matchstick firing guns is there? I fancy
some Little Wars type action and can't afford the
prices that "toy soldier" firms charge!

Cheers Fred.


Date: Thu, 01 May 2003 21:46:03 +1200
To:
From: "Phil Yates or Fiona McLaughlin"
Subject: RE: [modmil] Hello Everyone...

Hi Erich,

Take a look at Flames Of War www.FlamesOfWar.com. It's 1:1 in both tanks and
infantry with figures based by the fire team. Each player commands about a
company. Players used to Warhammer 40K should pick the game up quickly.

Phil (the author!)

> -----Original Message-----
> From: spikenog [mailto:spikenog@yahoo.com]

> I am just getting into WW2 gaming and I was wondering if people
> could help me decide on a rules set to use. I would like to use
> skirmish level rules with a 1:1 ratio for tanks, and either 1:1 for
> infantry or one base of guys for a squad.

Posted by Andy at 11:05 AM
April 16, 2003
Upgrading Your Games

Upgrading Your Games Even Further is an article on upgrading traditional games. It has some interesting points on game design.

Posted by Andy at 04:15 PM
March 24, 2003
Crete 2002

Rhys Batchelor has a great WW2 Crete mega-game report page. Of particular note is his Village Construction game.

Posted by Andy at 11:46 AM
March 14, 2003
Military Map Symbols

Tom Mouat's MapSymbs has several military symbol fonts available to download, along with other interesting wargaming related items.

Posted by Andy at 12:03 PM
March 11, 2003
Vietnam Piquet

Chris of Norwich Rearguard Wargames Society has a nice page on wargaming Vietnam in Piquet. I like his ideas on markers.

Posted by Andy at 02:12 PM
Liberation Miniatures

Liberation Miniatures is a great source of 20mm modern miniatures.

Posted by Andy at 01:59 PM
February 14, 2003
PBEM Utilities

Cyberboard is an Play by E-mail game resource, with a number of games already converted for it. Berthier is a campaign management tool that can be used as well, see Sullivans Island
Revisited
for an example campaign run with it.

Posted by Andy at 04:34 PM